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3ds Max Basics for Modeling Video Game Assets

Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines

af William Culbertson

Bog, Paperback, Engelsk, 2021

A textbook for learning the fundamentals of modeling, rigging and animating 3d modeled characters for use in video games. This step-by-step lesson book builds on the readers modeling skills acquired from reading Volume One.

Priser fra 4 boghandlere

Bogdetaljer

  • SprogEngelsk
  • IndbindingPaperback
  • ISBN9780367707804
  • Udgivet10/03/2021
  • Udgivet afTaylor & Francis Ltd
  • Længde482 sider
  • ForfatterWilliam Culbertson
  • GenreBusiness og læring, Computer og IT