Basic Math for Game Development with Unity 3D
af Gregory Smith
Bog, Paperback, Engelsk, 2023
This book will teach you fundamental mathematical concepts using Unity-based custom examples, explaining the implementations and demonstrating how these concepts are applied in building modern video game functionality. You will learn the theoretical foundation of each concept, and then interact, examine, and modify the implementation to inspect the effects. Basic Math for Game Development with Unity 3D begins by explaining points in the 3D Cartesian Coordinate system. From there, yoüll gain insi... (Læs mere)
Priser fra 4 boghandlere
- BoghandlerPrisFragtLevering
- SAXO334,95 kr.39,95 kr.UkendtKøb for 334,95 kr.Køb
- Bogreolen477,95 kr.34,95 kr.4-7 hverdageKøb for 477,95 kr.Køb
- Tales478,95 kr.34,95 kr.4-7 hverdageKøb for 478,95 kr.Køb
- Pling BØGER478,95 kr.34,95 kr.4-7 hverdageKøb for 478,95 kr.Køb
Bogdetaljer
- SprogEngelsk
- IndbindingPaperback
- ISBN9781484298848
- Udgivet20/12/2023
- Udgivet afAPress
- Længde464 sider
- ForfatterGregory Smith
- GenreBusiness og læring, Computer og IT