Computer Graphics Programming in OpenGL with Java
af V. Scott Gordon
Bog, Hardback, 2021
Provides step-by-step instruction on modern 3D graphics shader programming in OpenGL with Java, along with its theoretical foundations. The book has been designed in a colour, 'teach-yourself' format, and is appropriate both for computer science graphics courses, and for professionals interested in mastering 3D graphics skills.
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Bogdetaljer
- SprogUkendt
- IndbindingHardback
- ISBN9781683927365
- Udgivet22/10/2021
- Udgivet afMercury Learning & Information
- Længde516 sider
- ForfatterV. Scott Gordon
- GenreBusiness og læring, Computer og IT