Billede af bogens forside - Framework for Realtime 3-D Reconstruction by Space Carving Using Graphics Hardware

Framework for Realtime 3-D Reconstruction by Space Carving Using Graphics Hardware

af Christian Nitschke

Bog, Paperback, Engelsk, 2007

Inhaltsangabe:Introduction: Reconstruction of real-world scenes from a set of multiple images is a topic in Computer Vision and 3D Computer Graphics with many interesting applications. There is a relation to Augmented and Mixed Reality (AR/MR), Computer-Supported Collaborative Work (CSCW), Computer-Aided industrial/architectural Design (CAD), modeling of the real-world (e.g. computer games, scenes/effects in movies), entertainment (e.g. 3D TV/Video) and recognition/analyzing of real-world charac... (Læs mere)

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Bogdetaljer

  • SprogEngelsk
  • IndbindingPaperback
  • ISBN9783836601993
  • Udgivet4/03/2007
  • Udgivet afDiplom.de
  • Længde156 sider
  • ForfatterChristian Nitschke
  • GenreBusiness og læring