Procedural Content Generation via Machine Learning
af Matthew Guzdial
Bog, Paperback, Engelsk, 2023
This book surveys current and future approaches to generating video game content with machine learning or Procedural Content Generation via Machine Learning (PCGML). Machine learning is having a major impact on many industries, including the video game industry. PCGML addresses the use of computers to generate new types of content for video games (game levels, quests, characters, etc.) by learning from existing content. The authors illustrate how PCGML is poised to transform the video games indu... (Læs mere)
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Bogdetaljer
- SprogEngelsk
- IndbindingPaperback
- ISBN9783031167218
- Udgivet7/12/2023
- Udgivet afSpringer International Publishing
- Længde252 sider
- ForfatterMatthew Guzdial
- GenreBusiness og læring, Computer og IT